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Analysis: Astra Militarum Regiment Mathhammer [Revised]

Now that most of the rules from the new Codex Astra Militarum have previewed/leaked online, it's time to start our proper Faction an...

Sunday, 30 November 2014


I did not get as much done this weekend as I had hoped, but I did get about halfway through the basecoat stage of my first Veteran Squad.

I normally paint my models individually but I've decided to batch paint these guys, or else I doubt I'll ever get a whole army done! So far I've done the flesh on all nine and the armour on six; after the armour is done I'll do the pack and webbing and then the weapons.

Once this squad is done I think I'll have to paint a vehicle or character to break up the monotony and keep me motivated.

WIP: Astra Militarum Infantry #2


I did not get as much done this weekend as I had hoped, but I did get about halfway through the basecoat stage of my first Veteran Squad.

I normally paint my models individually but I've decided to batch paint these guys, or else I doubt I'll ever get a whole army done! So far I've done the flesh on all nine and the armour on six; after the armour is done I'll do the pack and webbing and then the weapons.

Once this squad is done I think I'll have to paint a vehicle or character to break up the monotony and keep me motivated.

Saturday, 29 November 2014


Earlier this week, Black Library ran a promotion to encourage subscriptions to its Games Workshop Digital Editions newsletter. The incentive they offered to sign up by Friday was a free copy of their new digital supplement Heroes of Sanctus Reach, advertised to contain "new background, Datasheets and a new Mission set".

I received an email this morning containing the download links for my free copy of this new digital supplement. Given that Sanctus Reach was the campaign that unleashed the infamous Adamantine Lance Formation on to the battlefields, I had high hopes that this freebie might contain a similar gem.

Review: Heroes of Sanctus Reach


Earlier this week, Black Library ran a promotion to encourage subscriptions to its Games Workshop Digital Editions newsletter. The incentive they offered to sign up by Friday was a free copy of their new digital supplement Heroes of Sanctus Reach, advertised to contain "new background, Datasheets and a new Mission set".

I received an email this morning containing the download links for my free copy of this new digital supplement. Given that Sanctus Reach was the campaign that unleashed the infamous Adamantine Lance Formation on to the battlefields, I had high hopes that this freebie might contain a similar gem.

Thursday, 27 November 2014

Here is a WIP shot of the first batch of my Astra Militarum / Imperial Guard infantry. Once painted, this batch plus my test model will make enough guys for one Veteran Squad with Meltaguns, plus a few leftovers.

I am in the process of building enough Guardsmen to make a small force comprising a Company Command Squad and two Veteran Squads. My plan is to then build a few Chimeras and start playing some small games with my Astra Militarum.

I will take plenty of photos as I paint these guys to use in my forthcoming step-by-step tutorial on how I paint my Guardsmen.

WIP: Astra Militarum Infantry #1

Here is a WIP shot of the first batch of my Astra Militarum / Imperial Guard infantry. Once painted, this batch plus my test model will make enough guys for one Veteran Squad with Meltaguns, plus a few leftovers.

I am in the process of building enough Guardsmen to make a small force comprising a Company Command Squad and two Veteran Squads. My plan is to then build a few Chimeras and start playing some small games with my Astra Militarum.

I will take plenty of photos as I paint these guys to use in my forthcoming step-by-step tutorial on how I paint my Guardsmen.

Friday, 21 November 2014


I had an interesting discussion today with a Dark Eldar player on how to best integrate Craftworld Eldar into his army lists. It became quickly apparent to me that he was trapped in a 6th Ed mindset that was hindering his 7th Ed list building.

Most of our discussion revolved around combinations of infantry and transports; specifically, should Kabalite Warriors ride Raiders or Venoms, and should Wave Serpents carry Dire Avengers or Guardian Defenders? These are fair questions, but what about all the other available combinations? After all, Avengers can ride Raiders, Dragons can ride Venoms, Kabalites can ride Falcons—when it comes to Battle Brother allies, you need to let go of pre-7th Ed, Codex-based thinking and consider infantry and transports holistically across allied Factions.

Army List: Eldar and Dark Eldar Synergistic Mech


I had an interesting discussion today with a Dark Eldar player on how to best integrate Craftworld Eldar into his army lists. It became quickly apparent to me that he was trapped in a 6th Ed mindset that was hindering his 7th Ed list building.

Most of our discussion revolved around combinations of infantry and transports; specifically, should Kabalite Warriors ride Raiders or Venoms, and should Wave Serpents carry Dire Avengers or Guardian Defenders? These are fair questions, but what about all the other available combinations? After all, Avengers can ride Raiders, Dragons can ride Venoms, Kabalites can ride Falcons—when it comes to Battle Brother allies, you need to let go of pre-7th Ed, Codex-based thinking and consider infantry and transports holistically across allied Factions.

Saturday, 15 November 2014


Here is the next candidate army list for my Astra Militarum. This list has fewer Veteran Squads in Chimeras than the fully mechanised list, but includes a Platoon and a Knight.

Army List: Astra Militarum Semi Mech


Here is the next candidate army list for my Astra Militarum. This list has fewer Veteran Squads in Chimeras than the fully mechanised list, but includes a Platoon and a Knight.

Friday, 14 November 2014


Here is my first candidate army list, a fully mechanised list of Veterans in Chimeras with fire support. This would use all my vehicles except the the Leman Russes, and 'only' 55 infantry. It is reminiscent of a 5th Ed Imperial Guard list, and would be a good basis for a 7th Ed  Astra Militarum list; but it really needs a reliable countermeasure to Invisible deathstars to be truly competitive.

Army List: Astra Militarum Full Mech


Here is my first candidate army list, a fully mechanised list of Veterans in Chimeras with fire support. This would use all my vehicles except the the Leman Russes, and 'only' 55 infantry. It is reminiscent of a 5th Ed Imperial Guard list, and would be a good basis for a 7th Ed  Astra Militarum list; but it really needs a reliable countermeasure to Invisible deathstars to be truly competitive.

I've been doing some serious thinking about what to include in my Astra Militarum army. I don't intend to build my army to a single specific list—I'll ensure I have enough models to change lists from game to game—but I do want to have a plan to guide my modelling.

I have a fair bit of flexibility in the number and weapons configuration of my infantry, but I am constrained when it comes to the vehicles. Over the last few years I've taken every opportunity available to grab Astra Militarum vehicle kits as my tournament prizes; I now have enough for an army and I don't really want to buy any more:
  • 6x Chimera
  • 2x Hellhound / Devil Dog
  • 2x Manticore
  • 2x Demolisher / Executioner / Punisher
  • 2x Valkyrie / Vendetta
  • 1x Baneblade

Project: Astra Militarum Initial Planning


I've been doing some serious thinking about what to include in my Astra Militarum army. I don't intend to build my army to a single specific list—I'll ensure I have enough models to change lists from game to game—but I do want to have a plan to guide my modelling.

I have a fair bit of flexibility in the number and weapons configuration of my infantry, but I am constrained when it comes to the vehicles. Over the last few years I've taken every opportunity available to grab Astra Militarum vehicle kits as my tournament prizes; I now have enough for an army and I don't really want to buy any more:
  • 6x Chimera
  • 2x Hellhound / Devil Dog
  • 2x Manticore
  • 2x Demolisher / Executioner / Punisher
  • 2x Valkyrie / Vendetta
  • 1x Baneblade

Wednesday, 12 November 2014

The Apocalypse game at my local club was an awesome day of gaming. I brought my 3000 pts of Mechdar to rumble with Astra Militarum, Space Marines, Tau, Necrons, Eldar, Dark Eldar alongside my dubious Ork and Tyranid allies—and a Warlord Titan!

Battle Report: Apocalypse Club Game

The Apocalypse game at my local club was an awesome day of gaming. I brought my 3000 pts of Mechdar to rumble with Astra Militarum, Space Marines, Tau, Necrons, Eldar, Dark Eldar alongside my dubious Ork and Tyranid allies—and a Warlord Titan!

Monday, 10 November 2014

Eldar

Here is the test model for my Eldar Fire Dragons.

It shares some colour scheme elements with my Dire Avengers; the purple cloth, black face, and turquoise eye lenses and gemstones. I chose to use a warmer bone colour for the Fire Dragon to suit the fiery nature of the Aspect and to complement the orange and yellow.

Test Model: Eldar Fire Dragon

Eldar

Here is the test model for my Eldar Fire Dragons.

It shares some colour scheme elements with my Dire Avengers; the purple cloth, black face, and turquoise eye lenses and gemstones. I chose to use a warmer bone colour for the Fire Dragon to suit the fiery nature of the Aspect and to complement the orange and yellow.

Friday, 7 November 2014


My local club is having an Apocalypse game this weekend. If everyone turns up as planned it will be a 40,000 pts game!

I will take plenty of pictures and post them after the battle. Until then, here is the 3000 pts of Mechdar that I'm bringing to the fight:

Army List: Apocalypse Club Game


My local club is having an Apocalypse game this weekend. If everyone turns up as planned it will be a 40,000 pts game!

I will take plenty of pictures and post them after the battle. Until then, here is the 3000 pts of Mechdar that I'm bringing to the fight:

Wednesday, 5 November 2014

Imperial Guard, Cadian, Maxmini, Combat Armour, Victoria Miniatures, Arcadian, Conversion


I have wanted to collect an Astra Militarum / Imperial Guard army for a long time, but the thought of painting fifty or more GW Cadian or Catachan models has always deterred me. About 18 months ago, I started experimenting with different combinations of GW Cadians and third-party bitz, and I have finally produced an alternative Guardsman conversion that I will gladly paint in large numbers. Here is a step-by-step picture tutorial of how I built a better Guardsman.

Tutorial: Building a Better Guardsman

Imperial Guard, Cadian, Maxmini, Combat Armour, Victoria Miniatures, Arcadian, Conversion


I have wanted to collect an Astra Militarum / Imperial Guard army for a long time, but the thought of painting fifty or more GW Cadian or Catachan models has always deterred me. About 18 months ago, I started experimenting with different combinations of GW Cadians and third-party bitz, and I have finally produced an alternative Guardsman conversion that I will gladly paint in large numbers. Here is a step-by-step picture tutorial of how I built a better Guardsman.

Sunday, 2 November 2014

Imperial Guard, Cadian, Maxmini, Combat Armour, Victoria Miniatures, Arcadian, Conversion

Here is the test model for my new Astra Militarum army. The first humble Guardsman of many, many more to come!

I've wanted to build an Imperial Guard / Astra Militarum army for a long time, but I was never a fan of the GW plastic Cadian or Catachan models. Over the last 18 months, I've experimented with several different combinations of GW and third-party bitz to build a better Guardsman.

Test Model: Astra Militarum Guardsman

Imperial Guard, Cadian, Maxmini, Combat Armour, Victoria Miniatures, Arcadian, Conversion

Here is the test model for my new Astra Militarum army. The first humble Guardsman of many, many more to come!

I've wanted to build an Imperial Guard / Astra Militarum army for a long time, but I was never a fan of the GW plastic Cadian or Catachan models. Over the last 18 months, I've experimented with several different combinations of GW and third-party bitz to build a better Guardsman.