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Analysis: Astra Militarum in 8th Ed, HQ Units

Let's analyse the HQ options available to Astra Militarum . Like all my reviews, this will be from a competitive play perspective, ...

Wednesday, 24 December 2014

Showcase: Void Shield Generator


I have completed my mini-project to create an alternative Void Shield Generator model from a CNC Miniature Scenery terrain kit. I used this mini-project as an opportunity to practice my weathering, decal application and OSL techniques in preparation for painting my Astra Militarum vehicles. This model was also good practice for my forthcoming desert gaming table and terrain project.



I'm quite happy how this model turned out, considering the kit itself was quite difficult to build and the construction is far from perfect. The OSL is a bit rough in places but I'm happy enough with this quality of finish for a terrain piece. If I was serious about doing OSL I would probably buy an airbrush, but I think these results are pretty good for brushwork.


When I washed this guy I discovered that my Quickshade had thickened a bit too much—it does this over time—and was leaving streaking on the big flat panels. This is generally not a problem on infantry, but when your Quickshade thickens up it can ruin vehicles. On this model I was able to transform the 'defect' into a 'feature' by stippling the big flat panels so the Quickshade pooled in the blotchy pattern you can see. I think this is a nice effect on this model since it makes it look like a big old dirty building, and is basically an extra form of weathering. Immediate crisis averted, I've since thinned my tin of Quickshade with some mineral turpentine so it doesn't streak my vehicles.



When I build my desert terrain pieces I will use less coarse grit and more fine grit than what you see on the base of this model, to make the surface look more 'sandy' with just a few 'rocky' patches. But I don't mind this base surface for this model, since you would expect that the Company Enginseers would choose the most solid patch of ground in the camp to erect such a structure.



I only applied the one decal to this model—well two actually since the digits were separate decals—since I didn't want to overdo it. Like weathering, I really think decals are a 'less is more' feature. I used Microset and Microsol for the first time and they worked really well.



Here is a picture of my Void Shield Generator with a Guardsman for scale reference. This foolish trooper obviously wasn't paying attention during the safety briefing on the health hazards of Void Shield radiation exposure!

Now it's time to paint more of those Guardsmen...

1 comments:

  1. Looks really great. Though its a bit late now...in the future if you do one of these, you should consider doing some led lighting in the center. I think it would really go well with the paint scheme you've done here, and give you a little fun effect.

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